Imported from ScriptBlox https://scriptblox.com/
just joke
Free
script.lua
159 lines
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local CoreGui = game:GetService("CoreGui")
local player = Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
-- 1. ????????????? ?????????? ????????? ??????????
local godMenu = Instance.new("ScreenGui")
godMenu.Name = "GodModeUI"
godMenu.Parent = CoreGui
local mainFrame = Instance.new("Frame")
mainFrame.Size = UDim2.new(0, 300, 0, 150)
mainFrame.Position = UDim2.new(0.5, -150, 0.5, -75)
mainFrame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
mainFrame.Parent = godMenu
local statusLabel = Instance.new("TextLabel")
statusLabel.Size = UDim2.new(1, 0, 1, 0)
statusLabel.Text = "GOD MODE ENABLED\nWaiting for injection..."
statusLabel.TextColor3 = Color3.new(0, 1, 0)
statusLabel.BackgroundTransparency = 1
statusLabel.Font = Enum.Font.Code
statusLabel.TextScaled = true
statusLabel.Parent = mainFrame
-- ?????????????? ??????? ???? UI ??? ?????????? ????????? ?????????
player.CharacterAdded:Connect(function(newChar)
char = newChar
if godMenu then
godMenu:Destroy()
godMenu = nil
end
end)
task.wait(3)
if godMenu then godMenu.Enabled = false end
-- 2. ?????????? ??????????? ????? ???????? ???? (God Mode Mesh)
local function constructDefensiveAura()
local auraModel = Instance.new("Model")
auraModel.Name = "GodAuraMesh"
local coreNode = Instance.new("Part")
coreNode.Name = "AuraCore"
coreNode.Size = Vector3.new(2, 2, 1)
coreNode.Transparency = 1
coreNode.CanCollide = false
coreNode.Anchored = true
coreNode.Parent = auraModel
local function bindAuraPart(name, size, offset)
local node = Instance.new("Part")
node.Name = name
node.Size = size
node.Color = Color3.new(0, 0, 0)
node.Material = Enum.Material.Neon
node.CanCollide = false
node.Anchored = false
node.CFrame = coreNode.CFrame * offset
node.Parent = auraModel
local binder = Instance.new("WeldConstraint")
binder.Part0 = coreNode
binder.Part1 = node
binder.Parent = coreNode
return node
end
local midSection = bindAuraPart("MidSection", Vector3.new(2, 2, 1), CFrame.new(0, 0, 0))
local topNode = bindAuraPart("TopNode", Vector3.new(1.2, 1.2, 1.2), CFrame.new(0, 1.5, 0))
local leftExt = bindAuraPart("LeftExtension", Vector3.new(1, 2, 1), CFrame.new(-1.5, 0, 0))
local rightExt = bindAuraPart("RightExtension", Vector3.new(1, 2, 1), CFrame.new(1.5, 0, 0))
local botLeft = bindAuraPart("BottomLeft", Vector3.new(1, 2, 1), CFrame.new(-0.5, -2, 0))
local botRight = bindAuraPart("BottomRight", Vector3.new(1, 2, 1), CFrame.new(0.5, -2, 0))
-- ??????????? ???????? ???????? ????
local meshFix = Instance.new("SpecialMesh")
meshFix.MeshType = Enum.MeshType.Head
meshFix.Scale = Vector3.new(1.25, 1.25, 1.25)
meshFix.Parent = topNode
return auraModel, coreNode, topNode
end
-- 3. ?????? ????????? ????????? ???????????? ? ?????? ?????
local systemDiagnostics = {" ??????????????????????????????", "????????????????????????????????"}
local function emitGodPulse()
if not char or not char:FindFirstChild("HumanoidRootPart") then return end
local auraMesh, auraCore, auraTop = constructDefensiveAura()
-- ???????????????? ???? ???????????? ????????? ???????
local playerCFrame = char.HumanoidRootPart.CFrame
auraCore.CFrame = playerCFrame * CFrame.new(math.random(-15, 15), 0, math.random(15, 30))
auraMesh.Parent = workspace
-- ????????? ??????????????? ????? ??? ?????
local overlay = Instance.new("BillboardGui")
overlay.Size = UDim2.new(0, 200, 0, 50)
overlay.StudsOffset = Vector3.new(0, 2, 0)
overlay.AlwaysOnTop = true
overlay.Parent = auraTop
local logText = Instance.new("TextLabel")
logText.Size = UDim2.new(1, 0, 1, 0)
logText.Text = systemDiagnostics[math.random(1, #systemDiagnostics)]
logText.TextColor3 = Color3.new(1, 0, 0)
logText.BackgroundTransparency = 1
logText.TextScaled = true
logText.Parent = overlay
local requiresSync = math.random(1, 2) == 1
local pulseDuration = 10
local initTime = tick()
local syncConnection
-- ????????? ??????? ???????????? ? ???????? ????????? ????
syncConnection = RunService.RenderStepped:Connect(function()
if tick() - initTime >= pulseDuration or not char:FindFirstChild("HumanoidRootPart") then
syncConnection:Disconnect()
auraMesh:Destroy()
return
end
local delta = (auraCore.Position - char.HumanoidRootPart.Position).Magnitude
-- ??????????????? ??????? ??????? ??? ??????????? ????????? ????????
if delta < 3 then
syncConnection:Disconnect()
player:kick("YOU BANNED FOR 9999 YEARS")
end
-- ???????????? ???????? ????
if requiresSync then
local targetPoint = char.HumanoidRootPart.Position
local flatTargetPoint = Vector3.new(targetPoint.X, auraCore.Position.Y, targetPoint.Z)
local vectorDir = (flatTargetPoint - auraCore.Position).Unit
if delta > 1 then
auraCore.CFrame = auraCore.CFrame:Lerp(CFrame.lookAt(auraCore.Position + vectorDir * 14 * task.wait(), flatTargetPoint), 0.1)
end
else
-- ????????? ????? ????
local flatTargetPoint = Vector3.new(char.HumanoidRootPart.Position.X, auraCore.Position.Y, char.HumanoidRootPart.Position.Z)
auraCore.CFrame = CFrame.lookAt(auraCore.Position, flatTargetPoint)
end
end)
end
-- 4. ??????? ??????????? ?????????? ????????????
task.spawn(function()
while true do
task.wait(0000.1)
emitGodPulse()
end
end)
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